Tag Archives: Halo 4

Six exciting things from E3 2014 | Opinion | Gaming

E3 2014We’ve been going on about E3 for years (seriously, it’s our most rambled about subject…) but this year’s show was something different and exciting – it wasn’t a disappointment.

After the tough time Microsoft in particular had last year, the general air of positivity to come out of this year’s show is genuinely astonishing.

Seriously, game announcements were tumbling out of people’s mouths so quickly people’s eyes started to bleed from all the shiny new-ness…

And so what do we make of all of this? We make precisely six (totally not a random arbitrary number) things which we’ve decided to tell you a little bit about, in no particular order.

It’s like Crackdown on crack

CrackdownIt’s always nice to see a game resurrected from the dark corners of the past (OK, that may cease to be the case if they release an HD remake of phone game phenomenon Snake), and Crackdown brought a smile to many a gamer’s face when it exploded on screen – multiple times – at Microsoft’s conference.

The original game in the series proved a hit, but its sequel didn’t set the world on fire. Now MS are bringing it back, with the number three conspicuous by its absence and complete with the original voiceover announcer.

Destruction made up a big part of the game’s reveal, suggesting it could be a big part of the game, which could make reaching the highest buildings tricky, knowing how trigger happy the title makes you – here’s hoping the buildings respawn, or at least there’s something to bring them back, perhaps a weapon in the vein of Red Faction‘s nanoforge…

Lots and lots of Halo

Halo 5: GuardiansOver 100 maps. One hundred. That’s how many multiplayer battlegrounds are included with Halo: The Master Chief Collection.

It seems ungrateful to complain, but we’ve never been much of a fan of re-releases. The plus side is that not only is this a re-release done well, the first to make us sit up and take notice since the Gamecube remake of Resident Evil.

All multiplayer modes, vehicles and quirks of each iteration are included, with both Halo 1 and 2 benefiting from a visual clean-up, but the Halo series isn’t just about multiplayer, unlike other shooters we could mention.

The clever way in which 343 have pulled this together is impressive. The release not only includes a Halo 5: Guardians Beta (and a TV series produced by Alien king Ridley Scott), but serves to tool up the protagonist of the new game as they begin their quest to find Master Chief following the convoluted events of Halo 4.

It is your Destiny

DestinyThough Bungie, developers of Destiny, may always be remembered as the team who originally gave the world Halo, they are going to great lengths to set themselves apart from their past with this new title.

There might be a few visual and gameplay similarities, but the ambition drives the genre forward into new territory. There’s a strong emphasis on coop play, though it isn’t essential for most of the modes, as well large, expansive worlds and exploration.

It might not be far-flung from the heights reached by games in other genres (Skyrim is no doubt a frequent reference point), but this is the first time on console where an MMO – or Massively Multiplayer Online – title has really captured people’s imagination.

Defiance caused a stir with its own route into the world in 2013, but failed to have the staying power demanded by a lot of players. Destiny has got an awful lot packed in, and though we haven’t had our hands on it yet, everyone who has agrees it’s an experience difficult to put across in words.

WiiU may have been down, but it’s not out

Super Smash Brothers WiiUNintendo has had a rough time the past few years, and with the release of the WiiU failing to reach the benchmark set by the Wii they were left feeling like Metallica after their unfortunate 2003 album St. Anger, treading water with a sad look on their faces.

Unlike Metallica (who, coincidentally, took five years to hit back with another, better album), Nintendo didn’t let the bad publicity around the WiiU stop them from doing what they are good at – making games.

So finally this year we are seeing the fruits of those efforts with more Super Smash Brothers, more Zelda and the already very tempting Mario Kart 8.

Thanks to this strong first party showing, something Nintendo can be relied on when they get their act together and focus on their core franchises, they have shown that they aren’t worth forgetting about just yet.

Colour comes to next gen

Sunset OverdriveLet’s face it, there’s a trend in media these days across the board to be gritty, realistic, dark and suspenseful. Don’t we all miss how it used to be? A giant ‘pow’ for every Batman villain foiled? (scroll down for more of that)

Apparently, we do, and our prayers have been answered in the form of another Xbox exclusive (or Xclusive…) – Sunset Overdrive. The beginnings of this game last year were just as colourful sure, but now we’ve seen some actual gameplay, and it’s looking even more fun.

The E3 reveal trailer began by a nice bit of fun poking at the FPS genre in general, and the fourth wall-breaking protagonist is a refreshing change of tact from some of the other new protagonists shown off through the week.

Focusing on momentum, there’s wall running, rail grinding, and a crazy array of weapons to take down mutants in a game which, clearly, doesn’t take itself too seriously, and, in an industry which is supposed to be about entertainment, all too often that gets lost in translation.

The Dark Knight rises (sorry…)

Batman: Arkham KnightWe all knew Batman was back, and in fact it almost looked like a misfire out of the gate when it was revealed the game had slipped from the end of this year to next almost immediately.

Luckily, we have nothing to worry about with series heavyweights Rocksteady back at the helm for their conclusion to the series Arkham Knight.

Despite showing up in the Sony press conference, the game is also making its way to Xbox One (as is GTAV, not that Sony would appreciate me pointing that out), and is looking very very good.

The Batmobile sounded like a bit of a gimmick when it was first announced, but the gameplay videos shown off for the game show how slickly it compliments the gameplay (and, as if on purpose or something, here’s some gameplay).

So, there you have it, some stuff like what you should get excited about. Sadly it won’t all be with us in 2014, but there’s a fair chunk of good stuff on the way. Expect more game reviews and stories going forward (for Xbox One at least) and possibly some video reviews too, once we’ve worked out how to bully the computer into editing.

For now, run along and play.

The Game Pad explained: what, where, when, why and how? | Gaming | This Is Entertainment

The Game PadTroubled high street retailer Game is poised to make an unusual new assault on the gaming market in 2013 with the launch of ‘The Game Pad’, a rent-your-own gaming hideaway featuring the market’s shiniest new titles.

Bespoke services are nothing new in retail, but such an intimate, personal offering is immediately an intriguing step for such a mainstream store. Located in Staybridge Suites near London’s Westfield Stratford City Shopping centre, the Pad is a customised room kitted out with enough consoles, games, snacks, pizzas and beer to keep a group of gaming enthusiasts occupied for an entire evening in secluded luxury.

Costing a shade under £200, the set up may sound like a pricey night out, but a hotel in London is hardly peanuts by itself, and the suites are a far cry from your local Travelodge in terms of quality – not to mention you can cram in as many people as you like.

The suite comes with a king-sized bed and all three main games consoles: Xbox 360, Playstation 3 and Wii U, plus the latest off-the-shelf titles – unfortunately no secret previews of Grand Theft Auto V to be found here. Unsurprising perhaps, but it would have been a great feature if you could get a couple of days head start on other gamers with 2013’s big-name releases.

Grab your friends, controllers and beer.The company boasts the Pad is “the ultimate gaming experience”, but for such a hefty price tag, you would expect a suitably top-of-the-line experience. At present there is no customisation available for the suite, meaning if you fancy an eight-way Halo 4 party then you are out of luck, plus the inability to take your save game with you when you leave (unless, possibly, you have a handy USB stick), could prove to be a turn off for some serious players.

The Pad does have high speed internet and a really chilled-out feel though, so it might be an attractive prospect for a geeky bachelor party or a music game marathon – with no parents to tell you to keep the noise down or neighbours to complain, the fun could easily carry on through the night, just in time to be perked up by the complimentary breakfast.

Whether the package is for you or not is down to personal choice, and for those who are fanatical enough to be excited about something like this, a lot of the games on show will be featuring on people’s Christmas lists anyway.

If you do want to make a social occasion of it and you have a diverse group of friends though, there’s more than enough room to have all three of the consoles on at the same time – all it needs is an iPod friendly music system to tap into and you’re set for an evening of Playstation All-Stars Battle Royale while listening to soundtracks of your favourite 90s classics.

The current so-so popularity of HMV‘s Gamerbase and a past failed wandering into the realm of specialist gamer-pampering in the form of Virgin’s Gamestore, not to mention dwindling boxed-game sales, are hardly an encouraging starting point, but something bold like this may prove to be a game-changer (ahem…) if pushed in the right way.

What could be even more successful is if Game made it possible for you to have any combination of consoles you wanted from the past 15 years or so, meaning you could follow your Super Mario Kart Grand Prix on the SNES with a winner-stays-on run of Goldeneye, rounding things off with some classic Tomb Raider. Surely something as individual as that would, undoubtedly, be a gamer’s paradise?

James Michael Parry

If you want to check it out, take a look at their official site.

Gaming | E3 2012 Debriefing – What does it mean for Xbox 360? | This Is Entertainment

Oooo greenGoing into this years Electronic Entertainment Expo (that’s E3, technophobes), there were no illusions that the current console generation is approaching its end.

Nintendo is on the eve of announcing a release date for its new WiiU, revealed last year, and the speculation about the PS4 or Xbox 720 has reached boiling point. Luckily the signs that this generation wasn’t just a giant waste of time are there in the form of Nintendo‘s ‘Pro Controller’, which looks suspiciously like an Xbox 360 pad. Before all that excitement of shiny new things though, we need to be entertained in the meantime – so what’s left for 360 players?

A cynic would say we are at the bottom of the barrel, scraping together sequels to drag out the life of a console which is past its sell-by date. Ever the optimist however (hmm…) I thought I would take some time to contemplate before dismissing this year’s E3 offering as disappointing and think about what it means as we creep ever closer to the next generation.

Microsoft‘s conference this year wasn’t surprising, it wasn’t unexpected, what it was was logical. What makes the Xbox an effective games console is that it’s no longer just a games console, it has diversified into the multi-media hub which MS always envisioned.

The harsh reaction to the latest changes to the dashboard earlier this year gave a pretty clear message from those who would happily call themselves ‘gamers’ however, so it remains a fine line MS must tread to keep everyone happy – from the hardcore Halo fans who dress up as John 117 on the weekends to the working mums who just jump onto Your Shape for 15 minutes every Tuesday morning after Loose Women.

Get your Spartan onTo address these concerns, MS‘s E3 conference began by taking things back to the console’s roots, with a new instalment in their flagship franchise. In the hands of a new developer, 343 Industries, the game offers a fresh breath of life into a series which began at the original Xbox‘s inception back in 2001. There are new enemies, new weapons, new locations, but still the familiar touches which make the series what it is, including its protagonist Master Chief (who is John 117, if you were scratching your head earlier).

Next to be flaunted were (among others) a new Splinter Cell title subbed ‘Blacklist’, which seemed to throw away even more stealth than its predecessor, Tomb Raider, which still featured Lara Croft making odd sexual noises and a new Gears of War (Judgment – missing an ‘e’), this time with Damon Baird in the spotlight. Plus there were three blink-and-you’ll-miss-it Xbox exclusives, but very little was revealed about them other than the names: Ascend: New Gods, LocoCycle and Matter.

In terms of numbers of games at least, things were going well, and the 360 has always been at home with action-heavy gun-dominated titles like Gears and Halo. “…but what about innovation?!” I hear you cry.

Can you watch two screens at once?Xbox Smartglass, technology which allows you to use the smartphones and tablets you already own to control your 360, was undoubtedly the biggest innovation. While convergence of technology is nothing new, utilising products consumers already own is a masterstroke. The only problem is what about the people without these add-ons, are they going to get left behind as a brave new world comes along to slide its shimmering glass surface across their face?

With another console not a million miles away, this is software which will make the jump, and in many ways ease the transition between today’s gaming world and tomorrow’s. There are undoubtedly tons of things which can be done with touchscreens, but like the possibilities presented by Kinect, it will take a long time for them to be used effectively, and most importantly to enhance the experience rather than intrude on it.

After a few more services, including the shrug-worthy Xbox Music and marginally more interesting film and TV deals, featuring copious amounts of American sports which all have their own acronyms, it was time for more games.

Resident Evil 6 looked the part, albeit with plenty of potential to stray down the path away from its roots, something so commonly picked up on these days that it practically becomes a given. There was also a good show from South Park creators Matt Stone and Trey Parker, who notably mocked Smartglass‘ drive for interconnectivity, and surprisingly the pair proved to be the more civilised and fitting ‘celebrity’ guest appearances compared to the shocking performance from Usher in conjunction with the inevitable Just Dance 3. Jaws across the auditorium must have been on the floor for all the wrong reasons.

The grand finale was Call of Duty: Black Ops 2, which was the least surprising sequel of the day, but the footage shown was undeniably impressive, causing those who had sworn of ‘COD’ for life to sheepishly reconsider.

Here boy, walkies!The surprise of the week really came from Ubisoft‘s conference in the form of the gritty criminal underworld of the Watch Dogs, an original IP which nods to both Deus Ex and Grand Theft Auto IV. Grand masters of GTA themselves, Rockstar Games, were dutifully absent as usual, and no more was heard about the upcoming GTAV.

In all it was a business-sound case from MS, with enough games in the mix (predictable but present) to keep gamers occupied which they put the final touches on their new platform, sure to be revealed this time next year. The amount of services may seem dizzying, but with so many new partnerships and deals announced, it’s a safe bet the 360 will be around for a few years yet, even after its successor is released.

Now all we have to do is wait…in the meantime, have a listen to what industry veteran and passing colleague of This Is Entertainment Jon Hicks (@MrJonty) from Official Xbox Magazine, has to say about it all – and happy gaming.

James Michael Parry

pictures courtesy: gotgame.com, archetypegamer.com, openthefridge.net, monstervine.com

Gaming: E3 2011 the aftermath for Microsoft

Go greenSo the Electronic Entertainment Expo came and went once more and with a shiny new Xbox design in 2010 it was going to be difficult to top Microsoft’s press briefing.

…and sure enough it didn’t. In fact the whole spectacle was a collection of fairly obvious announcements and some more detail of the games we already know something about.

The big M got the obvious Call of Duty piece out of the way early, and luckily the negative rumour surrounding the possibility of having to pay for Call of Duty Elite was dispelled quickly as we were taken through the service’s suitably simplistic titled features: Connect, Compete and Improve.

Largely it boils down to a very similar service to that offered by Halo Waypoint, combined with a few nifty things lifted from Bungie.net (the true Lords of the Halo Rings) such as kill heatmaps for deathmatch games.

Other big franchises flexing their muscles included Gears of War, which was a fairly standard affair compared to the later released details of Horde Mode 2.0 (which you should definitely take a look at in the latest OXM).

One franchise TIE is eagerly looking forward to is the climax of Commander Shepard’s adventures in Mass Effect 3. After the tragic news of a delay to the release date until 2012, fans, including myself, were understandably upset. The reason for the move became clear a few days before E3 when this packshot leaked out:

It hits the fan...epically

The box’s shiny purple logo said it all: Kinect will be energising Mass Effect 3. There isn’t a complete breakdown of how it will be implemented yet, but from what was shown at E3, it will allow you to select dialogue options verbally (slightly obvious), but more interestingly it allows simple commands of your teammates such as ‘move up’ or ‘use overload’.

Presuming that these functions are implemented correctly, and BioWare’s care and consideration over the series to date, combined with the slipped release date would suggest that is the case, then it could prove to be the most engaging RPG/shooter ever released on the platform.

It may all sound like Pip Dreams, but after so many hours invested by players over years, BioWare will be making sure their loyalty pays off once the final game hits shelves in the first half of next year.

No E3 would be complete without children being trotted out on stage to perform and Massivesoft obliged in its usual style, getting some kids to show off some new kid-orientated Kinect titles, before some burly men played American football on stage and messed it up on their first try, though the entire show began with a ‘Please recconect controller’ message so it was a case of start as you mean to go on.

The ‘shock’ reveal was the completely predictable Halo 4, which sees Master Cheif return, though it will be created by 343 Industries, which leads us to wonder what Bungie are getting up to, they have been remarkably quiet since Halo Reach launched with rumours of RPGs and other exciting possibilities so far revealing nothing, we’ll keep you posted.

There was also news of 100s of more partnerships between Xbox and other outlets this year, but the only one which was actually named was YouTube, which itself is surely in decline compared to a few years ago. Come on Xbox, hurry up and get iPlayer on there so I can justify getting a new TV!

All in all a slightly underwhelming show, not the usual crash, bang, wallop you might expect from possibly the biggest gaming platform at the moment. Conspicuous by their absence were things like Metal Gear Solid: Rising, which debuted last year and has not been heard from since, as well as the likes of Grand Theft Auto, surely not a franchise Rockstar are ready to leave well alone…and in fact there have been whispers but no concrete facts, it would seem E3 would be the best place for a big announcement?

And finally after the show is over, Microsoft hints that a lot of Xbox features may be stored online as part of their new Cloud service, which could see gamertags, saved games and even the games themselves stored online and streamed to you, read all about it here.

In the meantime, take a look at Red Faction: Armageddon, it might not be the greatest game ever but the single player is infinitely more playable than its predecessor and the Magnet Gun is an experience every destruction-lover should have in their life.